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Foliage Modeling & Texturing

I modelled foliage mesh in Maya. Albedo, Normal and Displacement maps are created in Photoshop.

Render  01

Render 01

Render 02

Render 02

Render  03

Render 03

Render 04

Render 04

Displacement and Normal Maps Only

Displacement and Normal Maps Only

Mesh Only

Mesh Only

Albedo and Opacity Textures

Albedo and Opacity Textures

Tree and Leaf Textures

Tree and Leaf Textures